22 LANDS |
11 Mountain | 4 Boros Guildgate | 4 Sacred Foundry | 3 Plains |
28 CREATURES |
4 Sunhome Guildmage | 4 Rakdos Shred-Freak | 4 Rakdos Cackler | 4 Boros Reckoner | 4 Ash Zealot | 3 Foundry Street Denizen | 2 Spark Trooper | 2 Firemane Avenger | 1 Frontline Medic |
10 INSTANTS and SORCERIES |
4 Skullcrack | 4 Boros Charm | 2 Traitorous Instinct |
0 OTHER SPELLS |
SIDEBOARD |
1 Firemane Avenger | 2 Annihilating Fire | 3 Assemble the Legion | 4 Bomber Corps | 2 Madcap Skills | 3 Mizzium Mortars |
|
Land - Gate
Boros Guildgate enters the battlefield tapped.
 : Add  or  to your mana pool.
| Skullcrack |   |
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player.
| Boros Charm |   |
Instant
Choose one - Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
| Sunhome Guildmage |   |
Creature - Human Wizard
2/2
| Rakdos Shred-Freak |   |
Creature - Human Berserker
Haste
2/1
| Rakdos Cackler |  |
Creature - Devil
Unleash
1/1
Land - Mountain Plains

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
Creature - Minotaur Wizard
Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.
 : Boros Reckoner gains first strike until end of turn.
3/3
| Ash Zealot |   |
Creature - Human Warrior
First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
2/2
| Foundry Street Denizen |  |
Creature - Goblin Warrior
Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.
1/1
Creature - Elemental Soldier
Trample, lifelink, haste
At the beginning of the end step, sacrifice Spark Trooper.
6/1
Creature - Angel
Flying
Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
3/3
| Traitorous Instinct |   |
Sorcery
Gain control of target creature until end of turn. Untap that creature. Until end of turn it gets +2/+0 and gains haste.
| Frontline Medic |   |
Creature - Human Cleric
Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn.
Sacrifice Frontline Medic: Counter target spell with  in its mana cost unless its controller pays  .
3/3
Instant
Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
| Bomber Corps |   |
Creature - Human Soldier
Battalion - Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to target creature or player.
1/2
| Madcap Skills |   |
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and can't be blocked except by two or more creatures.
| Mizzium Mortars |   |
Sorcery
|