26 LANDS |
4 Arid Mesa | 4 Celestial Colonnade | 4 Scalding Tarn | 3 Sulfur Falls | 2 Tectonic Edge | 2 Steam Vents | 2 Hallowed Fountain | 2 Island | 1 Mountain | 1 Plains | 1 Sacred Foundry |
8 CREATURES |
4 Geist of Saint Traft | 4 Snapcaster Mage |
26 INSTANTS and SORCERIES |
4 Cryptic Command | 4 Lightning Bolt | 4 Lightning Helix | 4 Electrolyze | 3 Remand | 3 Mana Leak | 2 Sphinx's Revelation | 2 Spell Snare |
0 OTHER SPELLS |
SIDEBOARD |
1 Spell Snare | 2 Baneslayer Angel | 2 Counterflux | 2 Pyroclasm | 2 Sowing Salt | 2 Stony Silence | 2 Tempest of Light | 2 Threads of Disloyalty |
|
Instant
Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.
| Lightning Bolt |  |
Instant
Lightning Bolt deals 3 damage to target creature or player.
| Lightning Helix |   |
Instant
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Instant
Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.
Draw a card.
Land
 , Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
Land
Celestial Colonnade enters the battlefield tapped.
 : Add  or  to your mana pool.
   : Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
 , Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.
Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
2/2
| Snapcaster Mage |   |
Creature - Human Wizard
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
| Remand |   |
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
| Mana Leak |   |
Instant
Counter target spell unless its controller pays  .
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.
 : Add  or  to your mana pool.
Instant
You gain X life and draw X cards.
| Spell Snare |  |
Instant
Counter target spell with converted mana cost 2.
Land
 : Add  to your mana pool.
 ,  , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
Land - Island Mountain

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Land - Plains Island

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
Land - Mountain Plains

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
5/5
Instant
Counterflux can't be countered by spells or abilities.
Counter target spell you don't control.
Overload    
| Pyroclasm |   |
Sorcery
Pyroclasm deals 2 damage to each creature.
Sorcery
Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.
| Stony Silence |   |
Enchantment
Activated abilities of artifacts can't be activated.
| Tempest of Light |   |
Instant
Destroy all enchantments.
Enchantment - Aura
Enchant creature with converted mana cost 2 or less
You control enchanted creature.
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