22 LANDS |
4 Arid Mesa | 4 Scalding Tarn | 3 Misty Rainforest | 2 Steam Vents | 2 Marsh Flats | 1 Island | 1 Hallowed Fountain | 1 Moorland Haunt | 1 Eiganjo Castle | 1 Mountain | 1 Sacred Foundry | 1 Plains |
17 CREATURES |
4 Delver of Secrets | 4 Geist of Saint Traft | 4 Snapcaster Mage | 4 Steppe Lynx | 1 Vendilion Clique |
21 INSTANTS and SORCERIES |
4 Lightning Bolt | 4 Lightning Helix | 4 Mana Leak | 4 Path to Exile | 4 Serum Visions | 1 Izzet Charm |
0 OTHER SPELLS |
SIDEBOARD |
1 Vendilion Clique | 1 Timely Reinforcements | 1 Stony Silence | 2 Spellskite | 1 Shatterstorm | 3 Relic of Progenitus | 3 Molten Rain | 2 Celestial Purge | 1 Suppression Field |
|
Land
 , Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
Land
 , Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.
CLICK TO TRANSFORM
Delver of Secrets |  |
Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
1/1
Insectile Aberration |
 Creature - Human Insect
Flying
3/2
Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
2/2
| Snapcaster Mage |   |
Creature - Human Wizard
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
| Steppe Lynx |  |
Creature - Cat
Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
0/1
| Lightning Bolt |  |
Instant
Lightning Bolt deals 3 damage to target creature or player.
| Lightning Helix |   |
Instant
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
| Mana Leak |   |
Instant
Counter target spell unless its controller pays  .
| Path to Exile |  |
Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
| Serum Visions |  |
Sorcery
Draw a card.
Scry 2
Land
 , Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
Land - Island Mountain

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Land
 , Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
Legendary Creature - Faerie Wizard
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
3/1
| Izzet Charm |   |
Instant
Choose one - Counter target noncreature spell unless its controller pays  ; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discards two cards.
Land - Plains Island

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
Land
 : Add  to your mana pool.
  ,  , Exile a creature card from your graveyard : put 1/1 white Spirit creature token with flying onto the battlefield.
Legendary Land
 : Add  to your mana pool.
 ,  : Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Land - Mountain Plains

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
| Timely Reinforcements |   |
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creatures tokens onto the battlefield.
| Stony Silence |   |
Enchantment
Activated abilities of artifacts can't be activated.
| Spellskite |  |
Artifact Creature - Horror
0/4
Sorcery
Destroy all artifacts. They can't be regenerated.
| Relic of Progenitus |  |
Artifact
 : Target player exiles a card from his or her graveyard.
 , Exile Relic of Progenitus: Exile all cards from all graveyards. Draw a card.
Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
| Celestial Purge |   |
Instant
Exile target black or red permanent.
| Suppression Field |   |
Enchantment
Activated abilities cost  more to activate unless they're mana abilities.
|