24 LANDS |
4 Blood Crypt | 4 Sacred Foundry | 4 Isolated Chapel | 4 Godless Shrine | 3 Plains | 3 Cavern of Souls | 1 Vault of the Archangel | 1 Clifftop Retreat |
30 CREATURES |
4 Cartel Aristocrat | 4 Boros Reckoner | 4 Doomed Traveler | 4 Falkenrath Aristocrat | 4 Champion of the Parish | 3 Knight of Infamy | 2 Silverblade Paladin | 2 Skirsdag High Priest | 2 Zealous Conscripts | 1 Restoration Angel |
6 INSTANTS and SORCERIES |
4 Orzhov Charm | 2 Lingering Souls |
0 OTHER SPELLS |
SIDEBOARD |
2 Lingering Souls | 1 Skirsdag High Priest | 2 Blasphemous Act | 1 Mentor of the Meek | 2 Obzedat, Ghost Council | 2 Rest in Peace | 2 Sorin, Lord of Innistrad | 3 Tragic Slip |
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Land - Swamp Mountain

As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
| Cartel Aristocrat |   |
Creature - Human Advisor
Sacrifice another creature : Cartel Aristocrat gains protection from the color of your choice until end of turn.
2/2
Creature - Minotaur Wizard
Whenever Boros Reckoner is dealt damage, it deals that much damage to target creature or player.
 : Boros Reckoner gains first strike until end of turn.
3/3
| Doomed Traveler |  |
Creature - Human Soldier
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
1/1
Land - Mountain Plains

As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
Creature - Vampire
Flying, haste
Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
4/1
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
 : Add  or  to your mana pool.
Land - Plains Swamp

As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
| Orzhov Charm |   |
Instant
Choose one - Return target creature you control and all Auras you control attached to it to their owners' hands; or destroy target creature and you lose life equal to that creature's toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
| Champion of the Parish |  |
Creature - Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
1/1
| Knight of Infamy |   |
Creature - Human Knight
Protection from white
Exalted
2/1
Land
As Cavern of Souls enters the battlefield, choose a creature type.
 : Add  to your mana pool.
 : Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type and that spell can't be countered.
| Lingering Souls |   |
Sorcery
Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
Flashback 
Creature - Human Knight
Soulbond
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
2/2
| Skirsdag High Priest |   |
Creature - Human Cleric
Morbid -  , Tap two untapped creatures you control : Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
1/2
| Zealous Conscripts |   |
Creature - Human Warrior
Haste
When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
3/3
Land
 : Add  to your mana pool
   ,  : Creatures you control gain deathtouch and lifelink until end of turn.
| Restoration Angel |   |
Creature - Angel
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
 : Add  or  to your mana pool.
| Blasphemous Act |   |
Sorcery
Blasphemous Act costs  less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
| Mentor of the Meek |   |
Creature - Human Soldier
Whenever another creature with power 2 or less enters the battlefield under your control, you may pay  . If you do, draw a card.
2/2
Legendary Creature - Spirit Advisor
When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step you may exile Obzedat. If you do, return it to the battlefield under it's owner's control at the beginning of your next upkeep. It gains haste.
5/5
| Rest in Peace |   |
Enchantment
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Planeswalker - Sorin
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Put a 1/1 black Vampire creature token with lifelink onto the battlefield. |
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You get an emblem with "Creatures you control get +1/+0." |
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Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control. |
Loyalty : 3
| Tragic Slip |  |
Instant
Target creature gets -1/-1 until end of turn.
Morbid - that creature gets -13/-13 instead if a creature died this turn.
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