24 LANDS |
11 Forest | 6 Mountain | 4 Rootbound Crag | 3 Kessig Wolf Run |
24 CREATURES |
4 Thragtusk | 4 Flinthoof Boar | 4 Strangleroot Geist | 4 Hellrider | 4 Borderland Ranger | 2 Wolfir Silverheart | 2 Huntmaster of the Fells |
9 INSTANTS and SORCERIES |
4 Pillar of Flame | 3 Mizzium Mortars | 2 Devil's Play |
3 OTHER SPELLS |
3 Abundant Growth |
SIDEBOARD |
1 Wolfir Silverheart | 2 Huntmaster of the Fells | 1 Devil's Play | 1 Crushing Vines | 2 Ground Seal | 2 Tree of Redemption | 2 Staff of Nin | 4 Blasphemous Act |
|
| Thragtusk |   |
Creature - Beast
When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
5/3
| Flinthoof Boar |   |
Creature - Boar
Flinthoof Boar gets +1/+1 as long as you control a Mountain.
 : Flinthoof Boar gains haste until end of turn.
2/2
| Pillar of Flame |  |
Sorcery
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
| Strangleroot Geist |   |
Creature - Spirit
Haste
Undying
2/1
Creature - Devil
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
3/3
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
 : Add  or  to your mana pool.
| Borderland Ranger |   |
Creature - Human Scout
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
2/2
| Abundant Growth |  |
Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "  : Add one mana of any color to your mana pool."
| Mizzium Mortars |   |
Sorcery
Land
 : Add  to your mana pool.
   ,  : Target creature gets +X/+0 and gains trample until end of turn.
Creature - Wolf Warrior
Soulbond
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
4/4
CLICK TO TRANSFORM
Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf token onto the battlefield and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Ravager of the Fells |
  Creature - Werewolf
Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
4/4
| Devil's Play |   |
Sorcery
| Crushing Vines |   |
Instant
Choose one - Destroy target creature with flying, or destroy target artifact.
| Ground Seal |   |
Enchantment
When Ground Seal enters the battlefield, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
| Tree of Redemption |   |
Creature - Plant
Defender
 : Exchange your life total with Tree of Redemption's toughness.
0/13
| Staff of Nin |  |
Artifact
At the beginning of your upkeep, draw a card.
 : Staff of Nin deals 1 damage to target creature or player.
| Blasphemous Act |   |
Sorcery
Blasphemous Act costs  less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
|