24 LANDS |
12 Forest | 6 Mountain | 4 Evolving Wilds | 2 Kessig Wolf Run |
19 CREATURES |
4 Wolfir Silverheart | 4 Strangleroot Geist | 4 Huntmaster of the Fells | 4 Dawntreader Elk | 3 Borderland Ranger |
15 INSTANTS and SORCERIES |
4 Pillar of Flame | 4 Devil's Play | 4 Brimstone Volley | 3 Bonfire of the Damned |
2 OTHER SPELLS |
2 Garruk Relentless |
SIDEBOARD |
1 Bonfire of the Damned | 1 Garruk Relentless | 1 Witchbane Orb | 2 Tree of Redemption | 2 Naturalize | 3 Hellrider | 2 Blasphemous Act | 2 Archwing Dragon | 1 Zealous Conscripts |
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Land
 , Sacrifice Evolving Wilds : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
| Pillar of Flame |  |
Sorcery
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
| Devil's Play |   |
Sorcery
| Brimstone Volley |   |
Instant
Brimstone Volley deals 3 damage to target creature or player.
Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.
Creature - Wolf Warrior
Soulbond
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
4/4
| Strangleroot Geist |   |
Creature - Spirit
Haste
Undying
2/1
CLICK TO TRANSFORM
Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf token onto the battlefield and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Ravager of the Fells |
  Creature - Werewolf
Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
4/4
| Dawntreader Elk |   |
Creature - Elk
 , Sacrifice Dawntrader Elk : Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
2/2
Sorcery
Bonfire of the Damned deals X damage to target player and each creature he or she controls.
Miracle  
| Borderland Ranger |   |
Creature - Human Scout
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
2/2
CLICK TO TRANSFORM
Planeswalker - Garruk
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
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Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. |
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Put a 2/2 green Wolf creature token onto the battlefield. |
Loyalty : 3
Garruk, the Veil-Cursed |
  Planeswalker - Garruk
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Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. |
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Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. |
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Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. |
Land
 : Add  to your mana pool.
   ,  : Target creature gets +X/+0 and gains trample until end of turn.
| Witchbane Orb |  |
Artifact
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.
| Tree of Redemption |   |
Creature - Plant
Defender
 : Exchange your life total with Tree of Redemption's toughness.
0/13
| Naturalize |   |
Instant
Destroy target artifact or enchantment.
Creature - Devil
Haste
Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
3/3
| Blasphemous Act |   |
Sorcery
Blasphemous Act costs  less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Creature - Dragon
Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.
4/4
| Zealous Conscripts |   |
Creature - Human Warrior
Haste
When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
3/3
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