24 LANDS |
13 Forest | 7 Mountain | 3 Kessig Wolf Run | 1 Evolving Wilds |
21 CREATURES |
4 Wolfir Silverheart | 4 Strangleroot Geist | 4 Scorned Villager | 4 Huntmaster of the Fells | 4 Avacyn's Pilgrim | 1 Wolfir Avenger |
8 INSTANTS and SORCERIES |
4 Bonfire of the Damned | 2 Pillar of Flame | 2 Brimstone Volley |
7 OTHER SPELLS |
4 Abundant Growth | 3 Garruk Relentless |
SIDEBOARD |
2 Devil's Play | 3 Increasing Savagery | 4 Tree of Redemption | 3 Triumph of Ferocity | 3 Zealous Conscripts |
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| Abundant Growth |  |
Enchantment - Aura
Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has "  : Add one mana of any color to your mana pool."
Sorcery
Bonfire of the Damned deals X damage to target player and each creature he or she controls.
Miracle  
Creature - Wolf Warrior
Soulbond
As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.
4/4
| Strangleroot Geist |   |
Creature - Spirit
Haste
Undying
2/1
CLICK TO TRANSFORM
Creature - Human Werewolf
 : Add  to your mana pool.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
1/1
Moonscarred Werewolf |
 Creature - Werewolf
Vigilance  : Add   to your mana pool. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf.
2/2
CLICK TO TRANSFORM
Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf token onto the battlefield and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Ravager of the Fells |
  Creature - Werewolf
Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
4/4
| Avacyn's Pilgrim |  |
Creature - Human Monk
 : Add  to your mana pool.
1/1
CLICK TO TRANSFORM
Planeswalker - Garruk
When Garruk Relentless has two or fewer loyalty counters on him, transform him.
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Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. |
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Put a 2/2 green Wolf creature token onto the battlefield. |
Loyalty : 3
Garruk, the Veil-Cursed |
  Planeswalker - Garruk
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Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. |
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Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. |
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Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. |
Land
 : Add  to your mana pool.
   ,  : Target creature gets +X/+0 and gains trample until end of turn.
| Pillar of Flame |  |
Sorcery
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
| Brimstone Volley |   |
Instant
Brimstone Volley deals 3 damage to target creature or player.
Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.
Land
 , Sacrifice Evolving Wilds : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Creature - Wolf Warrior
Flash
  : Regenerate Wolfir Avenger.
3/3
| Devil's Play |   |
Sorcery
Sorcery
Put five +1/+1 counters on target creature. If Increasing Savagery was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback   
| Tree of Redemption |   |
Creature - Plant
Defender
 : Exchange your life total with Tree of Redemption's toughness.
0/13
| Triumph of Ferocity |   |
Enchantment
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
| Zealous Conscripts |   |
Creature - Human Warrior
Haste
When Zealous Conscripts enters the battlefield, untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
3/3
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