23 LANDS |
17 Plains | 4 Clifftop Retreat | 2 Slayers' Stronghold |
28 CREATURES |
4 Silverblade Paladin | 4 Riders of Gavony | 4 Fiend Hunter | 4 Elite Inquisitor | 4 Doomed Traveler | 4 Champion of the Parish | 3 Angel of Jubilation | 1 Thalia, Guardian of Thraben |
9 INSTANTS and SORCERIES |
4 Gather the Townsfolk | 4 Faith's Shield | 1 Divine Deflection |
0 OTHER SPELLS |
SIDEBOARD |
1 Plains | 1 Divine Deflection | 2 Thalia, Guardian of Thraben | 2 Geist-Honored Monk | 1 Grafdigger's Cage | 2 Nevermore | 2 Purify the Grave | 3 Slayer of the Wicked | 1 Witchbane Orb |
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Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
 : Add  or  to your mana pool.
| Gather the Townsfolk |   |
Sorcery
Put two 1/1 white Human creature tokens onto the battlefield.
Fateful hour - If you have 5 or less life, put 5 of those tokens onto the battlefield instead.
Creature - Human Knight
Soulbond
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
2/2
Creature - Human Knight
Vigilance
As Riders of Gavony enters the battlefield, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
3/3
Creature - Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/3
| Elite Inquisitor |   |
Creature - Human Soldier
First strike, vigilance
Protection from Vampires, from Werewolves and from Zombies.
2/2
| Doomed Traveler |  |
Creature - Human Soldier
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
1/1
| Champion of the Parish |  |
Creature - Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
1/1
| Faith's Shield |  |
Instant
Target permanent you control gains protection from the color of your choice until end of turn.
Fateful Hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Creature - Angel
Flying
Other nonblack creatures you control get +1/+1.
Players can't pay life or sacrifice creatures to cast spells or activate abilities.
3/3
Land
 : Add  to your mana pool.
  ,  : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
| Divine Deflection |   |
Instant
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.
| Thalia, Guardian of Thraben |   |
Legendary Creature - Human Soldier
First strike
Noncreature spells cost  more to cast.
2/1
Creature - Human Monk
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
*/*
| Grafdigger's Cage |  |
Artifact
Creature cards can't enter the battlefield from graveyards or libraries.
Players can't cast cards in graveyards or libraries.
Enchantment
As Nevermore enters the battlefield, name a nonland card.
The named card can't be cast.
| Purify the Grave |  |
Instant
Exile target card from graveyard.
Flashback 
| Slayer of the Wicked |   |
Creature - Human Soldier
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
3/2
| Witchbane Orb |  |
Artifact
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.
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