23 LANDS |
4 Cavern of Souls | 4 Evolving Wilds | 3 Clifftop Retreat | 3 Forest | 3 Plains | 3 Woodland Cemetery | 1 Vault of the Archangel | 1 Swamp | 1 Mountain |
26 CREATURES |
4 Huntmaster of the Fells | 4 Avacyn's Pilgrim | 4 Geist-Honored Monk | 3 Fiend Hunter | 3 Cathedral Sanctifier | 3 Borderland Ranger | 3 Angel of Glory's Rise | 1 Disciple of Griselbrand | 1 Champion of the Parish |
11 INSTANTS and SORCERIES |
3 Blasphemous Act | 3 Unburial Rites | 3 Mulch | 2 Faithless Looting |
0 OTHER SPELLS |
SIDEBOARD |
1 Blasphemous Act | 1 Cathedral Sanctifier | 1 Vault of the Archangel | 4 Slayer of the Wicked | 3 Restoration Angel | 1 Purify the Grave | 2 Banishing Stroke | 2 Witchbane Orb |
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Land
As Cavern of Souls enters the battlefield, choose a creature type.
 : Add  to your mana pool.
 : Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type and that spell can't be countered.
CLICK TO TRANSFORM
Creature - Human Werewolf
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf token onto the battlefield and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Ravager of the Fells |
  Creature - Werewolf
Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that opponent controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
4/4
| Avacyn's Pilgrim |  |
Creature - Human Monk
 : Add  to your mana pool.
1/1
Creature - Human Monk
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
*/*
Land
 , Sacrifice Evolving Wilds : Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Creature - Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/3
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
 : Add  or  to your mana pool.
| Blasphemous Act |   |
Sorcery
Blasphemous Act costs  less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
| Cathedral Sanctifier |  |
Creature - Human Cleric
When Cathedral Sanctifier enters the battlefield, gain 3 life.
1/1
| Borderland Ranger |   |
Creature - Human Scout
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
2/2
| Unburial Rites |   |
Sorcery
Return target creature card from your graveyard to the battlefield.
Flashback  
Creature - Angel
Flying
When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.
4/6
| Mulch |   |
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Land
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
 : Add  or  to your mana pool.
| Faithless Looting |  |
Sorcery
Draw two cards, then discard two cards.
Flashback  
| Disciple of Griselbrand |   |
Creature - Human Cleric
 , Sacrifice a creature : You gain life equal to the sacrified creature's toughness.
1/1
| Champion of the Parish |  |
Creature - Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
1/1
Land
 : Add  to your mana pool
   ,  : Creatures you control gain deathtouch and lifelink until end of turn.
| Slayer of the Wicked |   |
Creature - Human Soldier
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
3/2
| Restoration Angel |   |
Creature - Angel
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
| Purify the Grave |  |
Instant
Exile target card from graveyard.
Flashback 
| Banishing Stroke |   |
Instant
Put target artifact, creature or enchantment on the bottom of its owner's library.
Miracle 
| Witchbane Orb |  |
Artifact
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof.
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