21 LANDS |
5 Island | 5 Plains | 4 Glacial Fortress | 4 Seachrome Coast | 3 Moorland Haunt |
15 CREATURES |
4 Snapcaster Mage | 4 Delver of Secrets | 4 Champion of the Parish | 2 Geist of Saint Traft | 1 Doomed Traveler |
22 INSTANTS and SORCERIES |
4 Vapor Snag | 4 Ponder | 4 Mana Leak | 4 Gitaxian Probe | 4 Gather the Townsfolk | 1 Midnight Haunting | 1 Faith's Shield |
2 OTHER SPELLS |
2 Mortarpod |
SIDEBOARD |
1 Geist of Saint Traft | 1 Faith's Shield | 1 Revoke Existence | 1 Ratchet Bomb | 1 Phantasmal Image | 1 Oblivion Ring | 2 Negate | 2 Gut Shot | 2 Divine Offering | 1 Celestial Purge | 2 Timely Reinforcements |
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Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
 : Add  or  to your mana pool.
| Vapor Snag |  |
Instant
Return target creature to its owner's hand. Its controller loses 1 life.
| Ponder |  |
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
| Mana Leak |   |
Instant
Counter target spell unless its controller pays  .
| Gitaxian Probe |  |
Sorcery
( can be paid with either or 2 life.)
Look at target player's hand.
Draw a card.
| Gather the Townsfolk |   |
Sorcery
Put two 1/1 white Human creature tokens onto the battlefield.
Fateful hour - If you have 5 or less life, put 5 of those tokens onto the battlefield instead.
| Snapcaster Mage |   |
Creature - Human Wizard
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
 : Add  or  to your mana pool.
CLICK TO TRANSFORM
Delver of Secrets |  |
Creature - Human Wizard
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
1/1
Insectile Aberration |
 Creature - Human Insect
Flying
3/2
| Champion of the Parish |  |
Creature - Human Soldier
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
1/1
Land
 : Add  to your mana pool.
  ,  , Exile a creature card from your graveyard : put 1/1 white Spirit creature token with flying onto the battlefield.
Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
2/2
| Mortarpod |  |
Artifact - Equipment
Living Weapon
Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to target creature or player."
Equip 
| Midnight Haunting |   |
Instant
Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
| Doomed Traveler |  |
Creature - Human Soldier
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
1/1
| Faith's Shield |  |
Instant
Target permanent you control gains protection from the color of your choice until end of turn.
Fateful Hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
| Revoke Existence |   |
Sorcery
Exile target artifact or enchantment.
| Ratchet Bomb |  |
Artifact
 : Put a charge counter on Ratchet Bomb.
 , Sacrifice Ratchet Bomb : Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.
| Phantasmal Image |   |
Creature - Illusion
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
| Oblivion Ring |   |
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
| Negate |   |
Instant
Counter target noncreature spell.
| Gut Shot |  |
Instant
( can be paid with either or 2 life.)
Gut Shot deals 1 damage to target creature or player.
| Divine Offering |   |
Instant
Destroy target artifact. You gain life equal to its converted mana cost.
| Celestial Purge |   |
Instant
Exile target black or red permanent.
| Timely Reinforcements |   |
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creatures tokens onto the battlefield.
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