24 LANDS |
11 Plains | 4 Seachrome Coast | 4 Glacial Fortress | 3 Moorland Haunt | 1 Ghost Quarter | 1 Island |
23 CREATURES |
4 Fiend Hunter | 4 Hero of Bladehold | 4 Mirran Crusader | 4 Doomed Traveler | 3 Geist of Saint Traft | 2 Leonin Relic-Warder | 2 Leonin Arbiter |
5 INSTANTS and SORCERIES |
3 Mana Leak | 2 Dismember |
8 OTHER SPELLS |
4 Honor of the Pure | 2 Oblivion Ring | 1 Sword of War and Peace | 1 Angelic Destiny |
SIDEBOARD |
1 Mana Leak | 1 Oblivion Ring | 1 Dismember | 1 Leonin Arbiter | 1 Sword of War and Peace | 1 Angelic Destiny | 1 Flashfreeze | 1 Negate | 1 Day of Judgment | 2 Revoke Existence | 4 Timely Reinforcements |
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Creature - Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/3
Creature - Human Knight
Battle cry
Whenever Hero of Bladehold attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.
3/4
Creature - Human Knight
Double strike, protection from black and from green
2/2
| Doomed Traveler |  |
Creature - Human Soldier
When Doomed Traveler dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
1/1
| Honor of the Pure |   |
Enchantment
White creatures you control get +1/+1.
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
 : Add  or  to your mana pool.
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
 : Add  or  to your mana pool.
Land
 : Add  to your mana pool.
  ,  , Exile a creature card from your graveyard : put 1/1 white Spirit creature token with flying onto the battlefield.
Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
2/2
| Mana Leak |   |
Instant
Counter target spell unless its controller pays  .
| Oblivion Ring |   |
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Instant
( can be paid with either or 2 life.)
Target creature gets -5/-5 until end of turn.
| Leonin Relic-Warder |   |
Creature - Cat Cleric
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2
| Leonin Arbiter |   |
Creature - Cat Cleric
Players can't search libraries. Any player may pay  for that player to ignore this effect until end of turn.
2/2
| Sword of War and Peace |  |
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
Equip 
Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Land
 : Add  to your mana pool.
 , Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
| Flashfreeze |   |
Instant
Counter target red or green spell.
| Negate |   |
Instant
Counter target noncreature spell.
Sorcery
Destroy all creatures.
| Revoke Existence |   |
Sorcery
Exile target artifact or enchantment.
| Timely Reinforcements |   |
Sorcery
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creatures tokens onto the battlefield.
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