| Manila Duel Commander |
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Commander 34 players - 19/08/12
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| # 1 Geist of Saint Traft - Bernard Faeh - 99 MD - 1 SB |
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| COMMANDER | 1 Geist of Saint Traft | 35 LANDS | 9 Island | 3 Plains | 1 Mutavault | 1 Arid Mesa | 1 Glacial Fortress | 1 Misty Rainforest | 1 City of Brass | 1 Flagstones of Trokair | 1 Faerie Conclave | 1 Adarkar Wastes | 1 Command Tower | 1 Scalding Tarn | 1 Hallowed Fountain | 1 Tundra | 1 Nimbus Maze | 1 Celestial Colonnade | 1 Mystic Gate | 1 Polluted Delta | 1 Wasteland | 1 Ancient Tomb | 1 Flooded Strand |
| 1 Windswept Heath | 1 Mishra's Factory | 1 Marsh Flats | 1 Tectonic Edge | 21 CREATURES | 1 Sower of Temptation | 1 Snapcaster Mage | 1 Looter il-Kor | 1 Vendilion Clique | 1 Invisible Stalker | 1 Gilded Drake | 1 Ninja of the Deep Hours | 1 Weathered Wayfarer | 1 Glen Elendra Archmage | 1 Leonin Relic-Warder | 1 Fiend Hunter | 1 Venser, Shaper Savant | 1 Spellstutter Sprite | 1 Ęther Adept | 1 Phantasmal Image | 1 Phyrexian Metamorph | 1 Thada Adel, Acquisitor | 1 Man-o'-War | 1 Phyrexian Revoker |
| 1 Cloud of Faeries | 1 Waterfront Bouncer | 23 INSTANTS and SORC. | 1 Tithe | 1 Force of Will | 1 Mental Misstep | 1 Armageddon | 1 Cryptic Command | 1 Exclude | 1 Condemn | 1 Memory Lapse | 1 Cataclysm | 1 Path to Exile | 1 Remand | 1 Rushing River | 1 Into the Roil | 1 Repulse | 1 Negate | 1 Ponder | 1 Brainstorm | 1 Wrath of God | 1 Counterspell | 1 Preordain | 1 Arcane Denial |
| 1 Muddle the Mixture | 1 Swords to Plowshares | 20 OTHER SPELLS | 1 Seal of Removal | 1 Journey to Nowhere | 1 Treachery | 1 Angelic Shield | 1 Oblivion Ring | 1 Land Tax | 1 Abduction | 1 Control Magic | 1 Standstill | 1 Sword of Feast and Famine | 1 Jace, the Mind Sculptor | 1 Scepter of Dominance | 1 Elspeth, Knight-Errant | 1 Sword of Fire and Ice | 1 Azorius Signet | 1 Vedalken Shackles | 1 Coldsteel Heart | 1 Umezawa's Jitte | 1 Talisman of Progress | 1 Ęther Spellbomb |
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Creature - Faerie Wizard
Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
2/2
| Snapcaster Mage |   |
Creature - Human Wizard
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
| Looter il-Kor |   |
Creature - Kor Rogue
Shadow
Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.
1/1
Legendary Creature - Faerie Wizard
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
3/1
| Invisible Stalker |   |
Creature - Human Rogue
Hexproof
Invisible Stalker is unblockable
1/1
| Gilded Drake |   |
Creature - Drake
Flying
When Gilded Drake enters the battlefield, exchange control of Gilded Drake and up to one target creature an opponent controls. If you don't make an exchange, sacrifice Gilded Drake. This ability can't be countered except by spells and abilities. (This effect lasts indefinitely.)
3/3
| Ninja of the Deep Hours |   |
Creature - Human Ninja
Ninjutsu  
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.
2/2
| Weathered Wayfarer |  |
Creature - Human Nomad Cleric
 ,  : Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you.
1/1
| Glen Elendra Archmage |   |
Creature - Faerie Wizard
Flying
 , Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist
2/2
| Leonin Relic-Warder |   |
Creature - Cat Cleric
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/2
Creature - Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
1/3
Legendary Creature - Human Wizard
Flash
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
2/2
| Spellstutter Sprite |   |
Creature - Faerie Wizard
Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.
1/1
Creature - Human Wizard
When Æther Adept enters the battlefield, return target creature to its owner's hand.
2/2
| Phantasmal Image |   |
Creature - Illusion
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
0/0
| Phyrexian Metamorph |   |
Artifact Creature - Shapeshifter
( can be paid with either or 2 life.)
You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
0/0
Legendary Creature - Merfolk Rogue
Islandwalk
Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.
2/2
| Man-o'-War |   |
Creature - Jellyfish
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
2/2
| Phyrexian Revoker |  |
Artifact Creature - Horror
As Phyrexian Revoker enters the battlefield, name a nonland card.
Activated abilities of sources with the chosen name can't be activated.
2/1
| Cloud of Faeries |   |
Creature - Faerie
Flying
When Cloud of Faeries enters the battlefield, untap up to two lands.
Cycling 
1/1
Land
 : Add  to your mana pool.
 : Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
 , Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
 : Add  or  to your mana pool.
Land
 , Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
 : Add one mana of any color to your mana pool.
Legendary Land
 : Add  to your mana pool.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
Land
Faerie Conclave enters the battlefield tapped.
 : Add  to your mana pool.
  : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Land
 : Add  to your mana pool.
 : Add  or  to your mana pool. Adarkar Wastes deals 1 damage to you.
Land
 : Add to your mana pool one mana of any color in your commander's color identity.
Land
 , Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.
Land - Plains Island

As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
Land
 : Add  to your mana pool.
 : Add  to your mana pool. Activate this ability only if you control an Island.
 : Add  to your mana pool. Activate this ability only if you control a Plains.
Land
Celestial Colonnade enters the battlefield tapped.
 : Add  or  to your mana pool.
   : Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
 : Add  to your mana pool.
 ,  : Add   ,   , or   to your mana pool.
Land
 , Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.
Land
 : Add  to your mana pool.
 , Sacrifice Wasteland: Destroy target nonbasic land.
Land
 : Add  to your mana pool. Ancient Tomb deals 2 damage to you.
Land
 , Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
Land
 , Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.
Land
 : Add  to your mana pool.
 : Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
 : Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
 , Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card and put it onto the battlefield. Then shuffle your library.
Land
 : Add  to your mana pool.
 ,  , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
| Tithe |  |
Instant
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.
Instant
You may pay 1 life and exile a blue card from your hand rather than pay Force of Will's mana cost.
Counter target spell.
| Mental Misstep |  |
Instant
( can be paid with either or 2 life.)
Counter target spell with converted mana cost 1.
| Armageddon |   |
Sorcery
Destroy all lands.
Instant
Choose two - Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.
| Exclude |   |
Instant
Counter target creature spell.
Draw a card.
| Condemn |  |
Instant
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
| Memory Lapse |   |
Instant
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Sorcery
Each player chooses from the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
| Path to Exile |  |
Instant
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
| Remand |   |
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
| Rushing River |   |
Instant
Kicker - Sacrifice a land.
Return target nonland permanent to its owner's hand. If Rushing River was kicked, return another target nonland permanent to its owner's hand.
| Into the Roil |   |
Instant
Kicker  
Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
| Repulse |   |
Instant
Return target creature to its owner's hand.
Draw a card.
| Negate |   |
Instant
Counter target noncreature spell.
| Ponder |  |
Sorcery
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
| Brainstorm |  |
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
Sorcery
Destroy all creatures. They can't be regenerated.
| Counterspell |   |
Instant
Counter target spell.
| Preordain |  |
Sorcery
Scry 2, then draw a card.
| Arcane Denial |   |
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
| Muddle the Mixture |   |
Instant
Counter target instant or sorcery spell.
Transmute   
| Swords to Plowshares |  |
Instant
Exile target creature. Its controller gains life equal to its power.
| Seal of Removal |  |
Enchantment
Sacrifice Seal of Removal: Return target creature to its owner's hand.
| Journey to Nowhere |   |
Enchantment
When Journey to Nowhere enters the battlefield, exile target creature.
When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment - Aura
Enchant creature
When Treachery enters the battlefield, untap up to five lands.
You control enchanted creature.
| Angelic Shield |   |
Enchantment
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
| Oblivion Ring |   |
Enchantment
When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
| Land Tax |  |
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
Enchantment - Aura
Enchant creature
When Abduction enters the battlefield, untap enchanted creature.
You control enchanted creature.
When enchanted creature dies, return that card to the battlefield under its owner's control.
Enchantment - Aura
Enchant creature
You control enchanted creature.
| Standstill |   |
Enchantment
When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
| Sword of Feast and Famine |  |
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip 
Planeswalker - Jace
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Look at the top card of target player's library. You may put that card on the bottom of that player's library. |
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Draw three cards, then put two cards from your hand on top of your library in any order. |
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Return target creature to its owner's hand. |
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Exile all cards from target player's library, then that player shuffles his or her hand into his or her library. |
Loyalty : 3
Artifact
 ,  : Tap target permanent.
Planeswalker - Elspeth
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Put a 1/1 white Soldier creature token onto the battlefield. |
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Target creature gets +3/+3 and gains flying until end of turn. |
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You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible." |
Loyalty : 4
| Sword of Fire and Ice |  |
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip 
| Azorius Signet |  |
Artifact
 ,  : Add   to your mana pool.
| Vedalken Shackles |  |
Artifact
You may choose not to untap Vedalken Shackles during your untap step.
 ,  : Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
| Waterfront Bouncer |   |
Creature - Merfolk Spellshaper
 ,  , Discard a card: Return target creature to its owner's hand.
1/1
| Coldsteel Heart |  |
Snow Artifact
Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a color.
 : Add one mana of the chosen color to your mana pool.
| Umezawa's Jitte |  |
Legendary Artifact - Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one - Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip 
| Talisman of Progress |  |
Artifact
 : Add  to your mana pool.
 : Add  or  to your mana pool. Talisman of Progress deals 1 damage to you.
| Æther Spellbomb |  |
Artifact
 , Sacrifice Æther Spellbomb: Return target creature to its owner's hand.
 , Sacrifice Æther Spellbomb: Draw a card.
Legendary Creature - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
2/2
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